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Effort and player behaviour Copy the directLink to this answer to your clipboard


The third tab allows you make advanced settings for the match. The effect of each settings can be seen on the right side if you check the “tactics” influence display on the bottom.



    Effort

The effort level decides how much energy your players will put into the match. There are five levels to control and influence the effort and the playing strength of the players. The higher the level the more engaged the players will act on the pitch.
And the higher the effort, the more energy is used by your players — And of course, the higher the effort, the harder your players will play, raising the chances for cards and injuries.

The players need a specific minimal energy to play a match with each effort level. If a player's energy is too low, he will mainly suffer from the negative effects of a higher effort level (like higher risk of injuries and yellow cards, higher loss of energy). The positive effects will only be available if the player has high enough energy.

The energy consumption is also effected by the player's endurance. The lower the endurance, the more energy is used. At an endurance level of >90 the effects are about as follows:

  • Minimum effort:    0 energy required,      ~1 energy used,   -7.5% malus on performance
  • Low effort:           25 energy required,     ~3 energy used,   -5% malus on performance
  • Average effort:     50 energy required,     ~5 energy used,   no bonus
  • High effort:           75 energy required,    ~7 energy used,    5% bonus on performance
  • Maximum effort:   100 energy required,   ~9 energy used,   7.5% bonus on performance

Hint: Always keep in mind how important a match is and if it is worth it to invest the energy. In friendly matches for example it is recommended to play with minimal or low effort. In knock-out matches on the other hand high and maximum effort should be considered.


    Offside trap

With the offside trap your players will try to let the opponent get caught in an offside position. A successful offside trap will end the attack instantly, if it fails though, it creates highly dangerous situations.

Hint: Using the offside trap is only recommended when you have trained it sufficiently (above 70% at least).


    Marking

You should select a marking strategy that allows your players to stand up to their opponents. Both options have advantages and there is no negative effect.

  • Man marking: The more defensive option enforces the defence quadrants by 7.5%.
  • Zonal marking: This option allows for better playmaking and enforces your midfield quadrants by 5%.

 

Back to: Line-up main page
Next step: Tactics


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